Aubital

So what does State of Play do when it isn't crafting lush pop-up book puzzles or chunky American Football sims? Well, it creates games about small, spherical robots trapped in poorly lit labyrinths.

The jumping's a little fiddly, and there's a certain trial-and-error mindset at work that may put you off, but Aubital is quite the atmosphere fest. Cryptic notes chalked across the scenery furnish the odd hint and grant access to the backstory.

Much of the environment is pitch-black, but you can temporarily relieve the gloom by releasing a sonar wave with spacebar.

Cave, Beacon and Small Worlds are down with the light/dark thing.

Play Aubital